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Backfill · 2022

#324 of 357

Raspberry Pi 4 Projects

seq 13
PragmatistEstablished brand analysistechpositive
craft makingidentity self expressionclever solution
Feeling HopefulSomething Bigger2/9
Raspberry Pi
ImagePress/product shot

Press shot: A Raspberry Pi 4 board photographed from above on a white surface, showing the green circuit board, silver USB and HDMI ports, GPIO pins, and the Raspberry Pi logo.

398 words

The Raspberry Pi 4 is a $35 single-board computer the size of a credit card that runs a full Linux desktop. What interests me isn't the hardware specs but what the platform represents: a tool designed to make computing accessible to people who want to learn by building things. Last semester I got one for a class project and turned it into a weather station that pulls temperature and humidity data from a sensor and displays it on a small LCD screen. Total cost including sensor and screen was about $60. The community is enormous, over 40 million units sold since 2012. Forums and project guides are written by hobbyists and educators who explain things in a way that assumes curiosity, not expertise. The foundation behind it is a UK charity whose explicit mission is putting computing power into the hands of young people. That mission shapes everything from pricing to documentation. The board looks like a naked circuit board with ports sticking out of every edge: GPIO pins, USB, HDMI, Ethernet. Exposed architecture is part of the appeal. You can see every component and understand physically what each piece does. What's most hopeful about the Raspberry Pi is that it reverses the trend of sealed, un-openable consumer electronics. Look inside. Connect things. Break it. Fix it. My weather station is ugly, wires taped to a cardboard housing, but it works and I built it. I understand how every part communicates with every other part. Debugging a Python script at midnight because the sensor kept returning null values taught me more about programming than any lecture. I think that's exactly what the founders intended. People build media servers, retro game consoles, home security cameras, robot controllers, and smart mirrors with these. The range of projects reflects a tool that imposes no ceiling on what you can attempt. My professor called it the most important educational technology of the last decade, and I can't argue with that. It turns passive consumers of technology into people who understand and create it.