Fashion design takes skill and practice: the process is rife with opportunities for mistakes. How does one design a pattern? What type of stitch should I use? What’s an inseam?…
Challenge5
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HowTo is a mobile reference application, designed to be an educational resource for older users struggling with technology. This is a gamified learning tool with meticulous design choices intended to…
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For this Human-Centered Design challenge, we delved into the question of how we could reimagine a traditional workspace in order to better fit a wide variety of needs and environments.…
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Yet again, moleskin notebooks are simple and they do not have any pieces that are not necessary. Yet, a good notebook is surprisingly hard to get right. Moleskin has spent…
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Roadbikes are beautiful objects. This is because, in a roadbike, no piece does not have a function. They are aiming to be as lightweight and aerodynamic as possible, have as…
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Disposable pepper grinders are great. They are incredibly efficient int the way they are built, they do (surprisingly) not actually use a lot of materials and might therefore be even…
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Shoe trees are simple and functional. Made of cedar wood, they get rid of sweat and smell, and they help shoes keep their shape. Their design is clever enough to…
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Chopsticks follow my design principles in that they are deceptively simple, incredibly handy and, more importantly, fulfill a real need. I often find it ironic how poorly designed (in a…
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HEAL
by Kate TravisOur team’s central mission was to design an app that helps people recovering from eating disorders through food logging. Although there are apps that allow for food logging, users have…