“Clearly, different people can respond differently to a given product. Experience is not a property of the product but the outcome of human-product interaction, and therefore dependent on what temporal and dispositional characteristics the user brings into the interaction. People can differ from one another with respect to their concerns, motives, abilities, preferences, goals, and etc., and thus with respect to their affective responses to a given event.”
— Framework of Product Experience
I believe this point is incredibly salient. People are unique, so how can we design for more than one person? However, using principles rooted in psychology, it is possible to generalize a design to cater to more than one principle. For example, in the challenge in which we designed for behavioral change, we made the assumption that people are unlikely to continue using a service if there is a high requirement for cognitive activity or motivation , as described in Fogg’s paper “A Behavior Model for Persuasive Design.”
Additionally, in our project in designing for social signaling, we wanted to design a platform that would help users convey an accurate and desirable image of themselves. Again, this problem resurfaced since people are all so different so how can we provide them a suite of tools that they can use to communicate their personalities?
I also think it’s interesting that the article states that users tend to use products that have similar characteristics as them. In my own experience, my own selection of favorite products does reflect certain aspects of my personality.
My design style is functional and traditional. While I haven’t posted many whativegots (oops), I’ve noticed one common theme is that I emphasize functionality of mundane design. I appreciated the double functionality of the knot patterns in the fisherman’s sweater – the knots are so unique and intricate but also serve to as a form of identification. Likewise, I appreciate the simplicity of the coffee cup design. I think I like designs that are easy to incorporate—the coffee cup and Uber Stop are prime examples of this.
I used to really emphasize the aesthetic product experience since that was where I thought my skill set was strongest- but throughout this class I’ve come to understand the needs for emotional design.