





The Introduction:
Entrance to this immersive experience takes place in an abandoned police station (unexpected venue). Everyone that checks your tickets, talks to you in line, and briefs you is acting as a police officer.
Salvatore Dali was a famous surrealist artist. He was highly imaginative and knew how to captivate the attention of his audiences. In 1968, Dali bought a castle in Publo, Spain. He would retreat there for weeks at a time. His artwork stopped. And in 1982, there was a fire in his castle bedroom. Dali died in this fire. The Spanish police ruled this fire a murder-arson. But they had no suspects or clues. Until now. Recently, the Spanish police have found a note left by Dali, predicting his own murder, and the details of this murder. The note said that clues were left in a few of paintings. The police ask you, art enthusiasts, to help them figure out who killed Dali, so that justice may prevail (new take on an old story).
Before being allowed into the room, groups will have to complete an art competency quiz together. This quiz implies exclusivity.
The Challenge:
Groups enter into the room. At first, only one painting is lit up. (
You can see how the paintings are set up via the uploaded gifs, and clues on the poster
) For the first painting, groups will have to realize that their distance from the painting changes the brightness/contrast of the painting. When the group stands 3 feet away, the word “Voltaire” can be seen in the optical illusion. Then, one of Dali’s famous melting clocks drops down next to the painting, and the group has to figure out that they have to input the number by moving the hands of the clock to the number they found from the painting, in order to proceed to the next painting. If the wrong number is inputted, the group will hear an alarm sound, and will have to try again.
For the second painting, the group has to move the circles around to see the actual painting. The group will have to count the number of pairs of images present in the painting, and then input that number in the melting clock again.
For the third painting, the group has to find the knife laying nearby the painting, and realize that they need to cut Van Gogh’s ear in the optical illusion to see the number behind it (
dual desires — not just respectfully observe the painting from a distance, but actually interacting with it
). They input that number in the melting clock again.
The last painting that is lit up is distorted by a light fixture, and the group has to count the number of Venus De Milo’s hidden in the painting. They input that number in the melting clock again.
The Resolution:
After the last number is inputted, the lights come on in this one area, showing the police station again. A policeman (actor) approaches the group and repeats the numbers that they inputted, in order to verify. The group confirms. He thanks them, and asks them to take a seat for a second as they use this code to help them find the murderer.
As they sit down, they see a couple of policemen opening a safe with the numbers that they just gave. The safe has lots of money in it. They hear the actors laughing about how clever they were in getting the group to come up with the code to Dali’s safe. But then, some other police officers realize what the others are doing. A fight begins, all around you (breaking the 4th wall). Things are broken and thrown around. Finally, the bad policemen are handcuffed and the money is reclaimed.
The good police officers tell you that Dali actually hid the combination of the safe in his paintings, and that the fire in his castle was actually an accident. They will donate this money to the Dali Museum. The group is then escorted out of the experience, and back into the real world.